Thank you to our Alpha 2 players!

From all of us at Uncommon, thank you for scampering into Alpha 2! We’ve been making this wholesome world of animals and mechs for a long time now and it has been wonderful bringing it to players once again.🐶😺🦝

Over the past weeks, you’ve inspired us with your reception to Animalkind at this early stage. From players meeting in the Wilderness, making friends, and starting islands together to crowds working together to scavenge the ever-so-brittle codex fragments, we loved how much people enjoyed playing together. From awww-somely-cozy towns to absurd item stacking and terraforming, we were impressed by your creativity. From massive farming operations, non-stop fishing, and hanging out swapping stories at a campfire in the Wilderness, we appreciated all of the ways people found fun in the game. 💕

It is safe to say that Alpha 2 was an immense success for us. We saw 10 times the number of players compared to Alpha 1 (and we wish we could have let more into the playtest). We have an amazing amount of feedback to go through. Through Alpha 2 you have left your pawprints on our story and given us so many ideas for how to improve the game. With your help we’re going to make Animalkind truly special. 🌱🏡✨

We’ll be sharing more about what we saw and learned in Alpha 2 in the future. But for now we just wanted to thank you again for being part of our journey. 🐾

With gratitude,

The Uncommon Team

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Animalkind is an open world village building game where you play an adorable animal piloting an ancient mech. Explore a variety of wilderness areas with other players, befriend other animals, invite your friends, and create your ideal village.
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